Fabrice Bacquart – Game designer, Game developer, writer

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Blog operational…

May 12, 2013 Fabrice Bacquart

First real post will arrive after some tweaking!

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Next PostFPS independent gameplay in Flash/Actionscript 3.0

Expanding your video game making knowledge.

Welcome on my blog !

I am an indie game developer currently making a RPG shoot'em'up in adobe Air for Desktop PC and macs using actionscript 3.0. I have experience in C, C++, Actionscript 3.0 and various libraries and engines such as SFML, OpenGL, Ogre3d, Unity3D and others.

I will post tutorials and anything related to my experience as a game developer as well as tips and general knowledge...

Feel free to comment on my articles and link them on your blog, forums and websites.

Recent Posts

  • How to check for collisions in AS3
  • Inheritance levels in OOP and the importance of planning ahead.
  • FPS independent gameplay in Flash/Actionscript 3.0
  • Blog operational…

Archives

  • August 2015
  • June 2015
  • May 2013

Categories

  • /dev/random
  • Actionscript 3.0
  • Code Design
  • Game Development
  • OOP
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